100% Cooldown on Summoner Spells Explained
A lot of people have been wondering how Dr. Terrible had unlimited flashes and unlimited smite so this video explains everything.
This video explains the 100% cooldown glitch that has been occurring in League Of Legends.
This glitch has been hotfixed since May 3rd 2012.
0:00 – 3:56 Explanation on the glitch and how it was preformed
3:57 – 5:00 Using the summoner spells Heal and Cleanse
5:01 – 6:10 Using the summoner spells Ghost and Ignite
6:11 – 7:30 Using the summoner spells Flash and Smite
7:31 – 9:02 Using the summoner spells Surge and Clairvoyance
9:03 – 10:51 Using the summoner spells Teleport and Revive
10:52 – 12:20 Caitlyn with 107 Attack Damage.
Categories: Community, Replays
Keywords: Cooldown, League of Legends, masteries, Summoner Spells
6 Responses to “100% Cooldown on Summoner Spells Explained”





Shindig replied on May 5th, 2012 at 1:41 am
A few days ago I played a normal with a Jax or Sion(Can’t remember which) that had 116 AD at lvl 1 with only a Dorans Blade.This was on EU Nordic& East and I was playing as a lvl 10 smurf.
What I’m saying is that it was pretty widespread
Mettalknight replied on May 5th, 2012 at 12:25 pm
Yes this glitch was very well known but the people who did know it kept it on the “down low”. If Dr. Terrible had not gone crazy and flashed all over the place this glitch would have probably still been going around.
Mike replied on Dec 2nd, 2012 at 8:34 am
Thank you for putting this up
Jezzz replied on Aug 16th, 2012 at 11:06 pm
how to dl that cheat engine?
Dusan replied on Oct 6th, 2012 at 4:11 am
how to make to add 7 points with one click
Mike replied on Dec 2nd, 2012 at 8:34 am
The point is; to unveil the fact that some people cant learn how to actually play the game and think cheating will make them “better”. when in fact they suck and are bent on making fair players’ lives a living hell