This feature will display a monthly interview with the best skinners the community has to offer!
Our second Skin Artist Spotlight was conducted with Crestfall. This guy is well known and respected for his talented work in his “Raven” skin series, a theme that brings out the darker side of our favorite champions. He has been an active member of the LoL skinning community since the beta nearly two years ago, and continues with his fantastic work still. Here’s the Q&A interview:
LoLReport:Please give us a brief bio, where you are from and how you started in this field?
Crestfall: I’m 19 at the moment, and I’m studying Computer Science in Cluj, Romania.
I started skinning about two months after I began playing League of Legends, when I found out that a modding community existed for the game.
My first skin, which was a retexture for Katarina, received positive reviews in general, and so I decided to continue improving myself; I’d always wanted to design game characters, but League of Legends is the first game I found easy enough to start with. Notably, there was no easy way to implement any new character
models, so I felt like I could technically do as much as could be done. At the start, I recall it was very gratifying to see even a retextured character ingame.
Another thing that really motivated me at the start is that I had long wanted to learn how to draw, and I figured it’d be much easier to make 3D models (it’s a lot
easier to tell if something’s out of place, and how to fix it), take screenshots of them, and then draw over them. That’s also how I’ve been producing my wallpapers
in the past few months, with the Raven Ahri wallpaper being the most detailed result of that effort so far.
Crestfall: Growing up, I tried my hand at quite a few artistic fields. Chronologically, of the ones I still stick to, music is my first passion, writing is the second, and I discovered graphic design during my early teens.
Back then, I was playing a browser MMO called DarkThrone, and it had several active forum communities, and, as with all active forum communities, everyone wanted snazzy signatures and avatars.
The graphic team that was handling that work for one of the alliances I was in recruited anyone with an interest and offered lots of constructive criticism, so I learned the basics there.
Following that, I had met a charming girl in the same game with who I frequently competed in designs for the better part of a year, until I admitted defeat. Even though I gave up, I learned lots of advanced techniques, most of which use when working with new designs.
Crestfall: There isn’t much to say when it comes to skinning. The majority of my skins, minus some private commissions, are available on Leaguecraft. I’m aware some of them are broken, and I’m going to fix the more popular ones in the near future. Unrelatedly, I sometimes write as Ian Vehrmt, and I publish music as Unmorph.